Hollow
Geoffrey Mcardle / Masters project dev blog
Sunday, October 6, 2013
Audio exploration/planning
After having no joy with the FMOD Unity plugin I've returned to use the audio straight out of Unity. Have been digesting audio tutorials from these guys.
http://www.askvideo.com/course/gameaudio102-implementing-audio-in-unity
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment